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Director Stage
The Director Stage node opens a 3D stage. You place cameras and virtual characters, adjust the framing, then screenshot to freeze the shot as an image to use as a reference for later generation.
What the 3D stage is for
When you need a precise, reproducible composition instead of leaving the camera to luck, the Director Stage helps: set up the camera and subject in 3D first, then screenshot that composition as a reference to feed generation.

Basic controls
- Drag objects in the scene to reposition them;
- X toggles grid snapping;
- T (top) / Y (front) / Q (reset) switch preset views quickly;
- Group / ungroup: ⌘/Ctrl + G, ⌘/Ctrl + Shift + D, to manage multiple objects in the scene;
- Delete the selected object: Delete or Backspace.
Placement and screenshot
- The stage content saves into the node config automatically — no manual save;
- The screenshot button turns the current view into a real image asset that appears on the canvas, connected to the Director Stage node so you can trace where it came from.
The Director Stage is for precise, reproducible framing · T/Y/Q switch views, X toggles grid snap · A screenshot becomes a real image asset, connected for lineage